
SCENE 01 / VIRTUAL REALITY FILMING
Virtual Reality Filming
Professional 360 video and immersive VR content production across Australia.
Virtual reality filming produces fully immersive 360-degree content designed for VR headsets, placing viewers inside the scene with six degrees of freedom. This format demands specialized multi-lens camera arrays, spatial audio capture, and careful staging to create compelling experiences that leverage VR's unique strengths.
We coordinate VR filming projects with specialized camera systems, spatial audio rigs, and experienced immersive content crews. Our team manages the complete technical pipeline from capture through post-production, ensuring your VR content delivers a seamless, comfortable viewing experience on target headset platforms.
Capabilities
Complete VR Production Services
From concept to delivery, we create immersive VR experiences that transport viewers into your story with professional 360 capture and spatial audio.
01
360 Video Capture
- High-resolution 360 cameras
- Stereoscopic 3D capture
- Monoscopic 360
- 8K+ resolution
- HDR capture
Full Sphere
02
Spatial Audio
- Ambisonics recording
- 3D sound design
- Head-tracked audio
- Binaural mixing
- Spatial audio post
Immersive Sound
03
Post-Production
- Stitching & stabilization
- VR-specific color grading
- Stereoscopic correction
- Platform optimization
- Interactive elements
VR Mastering
04
Applications
- Entertainment experiences
- Corporate VR content
- Tourism & hospitality
- Training simulations
- Cultural preservation
Any Industry
On Location
Virtual Reality Filming for Australian Tourism and Heritage
Here is how this works in practice. Our virtual reality filming teams across Australia field 6K-11K stereoscopic 360 capture (Insta360 Titan, Pro 2, ZCam V1 Pro, Kandao Obsidian Pro), full ambisonic audio (Sennheiser AMBEO VR Mic, Zoom H3-VR), and post pipelines through Mistika VR, Insta360 Stitcher, and Adobe Premiere Immersive for Meta Quest, Apple Vision Pro, PlayStation VR2, and HTC Vive deliverables.
Here is the short of it. Tourism Australia, Destination NSW, Visit Victoria, Tourism and Events Queensland, and Tourism Western Australia all commission VR experiences for the Great Barrier Reef (UNESCO 1981), Uluru-Kata Tjuta (UNESCO 1987 — Anangu sacred site, with Land Council-approved scope), Kakadu (UNESCO 1981), Sydney Opera House (UNESCO 2007), the Twelve Apostles (Great Ocean Road), and Tasmanian Wilderness (UNESCO 1982). Sydney and Melbourne post-prod hubs handle stitching, stabilisation, ambisonic audio, and Unity/Unreal pipeline integration for distributed VR sites.
Australia's VR ecosystem has matured through ABC, SBS, ACMI Melbourne (Australian Centre for the Moving Image), and the Australian National Maritime Museum's heritage VR commissions, plus the broader Sydney and Melbourne XR creative cluster.
Disney Studios Australia's LED Volume work (Thor Ragnarok, Thor Love and Thunder) and Village Roadshow Studios Gold Coast virtual production stages have trained adjacent talent in real-time Unreal pipelines that feed VR delivery.
Here is the breakdown. We set up Producer Offset 30% and PDV Offset 30% (5M+ AUD QAPE) paperwork through Screen Australia, state PDV rebates stackable up to 40%+ good, Aboriginal Land Council and AIATSIS consultation for sacred-site VR capture (non-negotiable at Uluru-Kata Tjuta and Kakadu), GBRMPA permits for any reef VR work, and OAIC privacy compliance for any biometric or eye-tracking VR experience.
FAQ
VR Production Expertise
What VR cameras do you use?
We work with professional 360 camera systems including Insta360 Titan, Kandao Obsidian, and RED-based custom rigs. We select cameras based on your resolution requirements, stereoscopic needs, and project budget.
Can you create stereoscopic 3D VR?
Yes, we produce both monoscopic (2D 360) and stereoscopic (3D 360) content. Stereoscopic provides greater depth and immersion but requires more complex capture and post-production. We'll recommend the best approach for your content.
What about spatial audio?
We capture spatial audio using ambisonic microphone arrays that record sound from all directions. In post-production, we mix spatial audio that responds to viewer head movement, creating a complete immersive experience.
Which VR platforms can you deliver for?
We deliver content optimized for all major VR platforms including Meta Quest, Apple Vision Pro, PlayStation VR, and PC VR headsets. We also prepare content for web-based 360 players and social media 360 video.
What makes VR filming different?
VR requires different production approaches—the entire 360 sphere is visible, there's no 'off-camera' space to hide crew and equipment. Directors guide attention rather than controlling frame. We manage these unique challenges.
Can you film at landmarks in Australia?
Yes, we arrange VR filming at iconic Australian locations from the Sydney Opera House to the Great Barrier Reef and Uluru. We handle permits, manage the unique requirements of 360 filming in public spaces, and ensure professional results.
Related Services
Productions in Australia that need this often pair it with Multi-Camera Setups, Volumetric Capture, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Portable Power Solutions.
On Set
Need VR Production?
Tell us about your VR project and we'll create immersive experiences in Australia.